#28 | Progress Report

Published on October 2, 2026 at 8:00 p.m.

Hello!

Since the last devlog on June 3rd, I haven't made any significant progress on the project. I have not yet come up with any satisfactory artwork, but I'm investigating several different top down 2D art perspectives to find one that is suitable for my game.

In addition to slowly figuring out the situation with artwork, I've revamped my version control system to be more organized while still retaining backwards compatibility. I'm also currently working reorganizing my github repos to simplify and streamline my backups.

Because it's been quite awhile since I've done any significant work writing code or programming, I'll have to get back into it slowly. I'll probably work on building a few other systems unrelated to this project, in part to satiate my curiosity. 

In regards to work, since the June, I've graduated from being a grunt cutting cables to more of an assembler who builds industrial electrical connectors, lights, switches, and other cool things. I'm also registered to go to school next year for my level one training, which I'm pretty stoked for! Despite this year being a shit show, it has still been pretty damn good.

Thanks for reading!

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